Contact

    ©2018 BY RENEE MEI PORTFOLIO. PROUDLY CREATED WITH WIX.COM

    404-990-0833​

    Master of Entertainment Technology

    Entertainment Technology Center, Carnegie Mellon University

    Expected May 2019

    Related Course: Building Virtual World, Computer Graphics

    Bachelor of Science in Civil Engineering

    Georgia Institute of Technology

    Dec 2016

    Related Course: Computing for Engineers, Engineering Graphics

    Technical Artist Intern

    Net Ease Games, Hangzhou, China, June-August 2018

    Analyze material composition and create procedural PBR materials and expose parameters based on artist's needs

    Create material in Unreal Engine 4 and set up parallax occlusion shader as necessary

     

    3D Artist in Semester Project NeuroAct

    Pittsburgh, PA, Jaunary - May 2018

    Created 3D character and prop models, animated character and assembled presets in Unity and exported Unity packages.

    Created particle effects and shaders that help achieve the toon-style of the games.

    Participated in the design process and evaluate the pros and cons of art decisions.