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    September 17, 2018

    Building Virtual World Round 1 - The extraction

    Platform: HoloLens

    Role: Artist

    An interactive theatrical AR experience.

    Building Virtual World Round 2 - Flip It

    Platform: HTC Vive

    Role: Artist

    VR Game prototype exploring the inherent fun of interactions

    Building Virtual World...

    May 26, 2018

    NeuroAct is a semester project that I participated in at the Entertainment Technology Center at Carnegie Mellon University. The goal of this project is to find potential use cases of an EMG armband developed by CTRL-Labs through building game prototypes. My role in the...

    May 26, 2018

    The past semester I took CS 15-662, which is my first experience with Computer Graphics. I find doing the semester-long project, implementing core code blocks in a 3D software codebase especially challenging but fun. I learned about about antialiasing, mipmaps, half-ed...

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    I'm busy working on my blog posts. Watch this space!

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